![]() Each heart card (♥) is 1 point and the queen of spades (♠) is 13 points. The collector collects all 4 cards on the table and keeps them for counting points, but they are not used as hand cards and should not be confused with hand cards. Cards of different suits are not compared and are considered as small cards. The order of cards from smallest to largest is 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, and A. Compare the first card of the 4 cards on the table with all the cards of the same suit as the first card, and the player with the largest number of cards becomes the collector of the round. If the player does not have a card in that suit, then he needs to play a card of any other suit. The following card should be in the same suit as the first card. In the clockwise direction, each of the other players shows a hand on the table as a follow-up card. On the other turn, the collector of the previous turn deals the first card. On the first turn, the player holding the hand of the two of Clubs (2♣) plays that two of Clubs (2♣) as the first card. On the Hard level - the algorithm will also count and remember all played cards and will try to guess who has the Queen of Spades (or any other cards) and play accordingly, he will also be more cautious when trying to void suits or when trying any other strategies. The computer player will also remember which cards he passed to another player and act accordingly.įor example, if he passed the Queen of Spades to another player, and the leading card's suit is Spades, he may play the King or Ace of spades after that player played his turn, knowing it's a safe move. The computer opponents will also be more aggressive, trying to force other players to play their spades, trying to expose the Queen of Spades early in the game. On the Medium level, some more advanced strategies will be used, such as getting rid of cards from a specific suit when that suit has many cards. On the Easy level - The computer will only use the basic game rules and strategy, for example, he will play low and high cards when appropriate but will not try to count cards or plan any complex strategies. The levels differ in the algorithm that the computer opponents use. The cards are always dealt in random, regardless of the difficulty level. ![]()
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